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PMDe + PMX Commands Tutorial - Physics and Joints by mmdyesbutterfly PMDe + PMX Commands Tutorial - Physics and Joints by mmdyesbutterfly

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Updates Log


12th August 2012
Updated tutorial with information on the command windows in PMX; where to find the create physics and joints command and included a quick run down of the tabs in PMX as well.

I hope to be able to get better at using PMX Editor so I can try and do a tutorial where it focuses more on the PMX version of the editor. However, much of the process is the same. PMX users just have the advantage of being able to select the option of making "Static Physics" and/or "Physical Physics" without the need of changing it in the Physics Tab.

I hope that this will help more people, and thank you to the ones who have downloaded and viewed this tutorial. I am glad that it was helpful to you (if it was which I hope it was).

14th July 2012
Fixed and corrected title.
Updated Contents Page, now has page numbers.
Added a section on the differences between Static Physics and Physical Physics.



Comments
I decided to make a Physics and Joints tutorial - which focuses more on the joint side due to the fact that many people seem to struggle with them. I actually started this last weekend and just finished it today.

I hope that this is useful to at least someone ^^ . I may add and revamp a few parts later on.

This is also my first tutorial for PMDeditor so....it might be a little bit iffy in places. However, it does require basic knowlege of PMDeditor's controls and where things are. Sorry if it gets a bit wordy. ^^; I...kinda had a lot on my mind last week. Hope that this category is okay.

Downloads

You can download the PDF file over there it should be under add to faves------->

And here is a download to both Miku's model files showing the joints and physics process, along with the pictures used in this tutorial - in case you can't see them; [link]

Extra Note
Oh and until Isay otherwise, my name will always be Butterfly/yesbutterfly. If it says anything else, its a lie. My real name is Gladys. 8|


Program's used
MikuMikuDance 7.39 and PMDeditor Limited English Version 2
Texture used in preview image is from here; [link]

Credits go to 3DCG, ETO, ~MMDFakewings18, *HousekineMinto and :Amiamy111:, whose parts that I used in this tutorial. And also to Animasa for their default model which is also used for most of this tutorial.
Please enjoy the crappy tutorial.


Other Tutorials
:star: PMDe + PMX Commands Tutorial - Physics and Joints >>You are here<<
:star: PMX Tutorial -> .PMX to .PMD
:star: PMDeditor Tutorial - Tricking 3DCG Bones
:star: Reading Gibberish Read Me files
Add a Comment:
 
:iconlacklusterenvy:
LacklusterEnvy Featured By Owner 3 days ago  New Deviant Hobbyist Digital Artist
wow~ super great and useful~ just what I needed! thank you!
Reply
:iconsehyza:
Sehyza Featured By Owner Jul 18, 2015
great tutorail :D but i need some help... i have a problem with physic and i can't solve. Can u help me pls? :/ 
Reply
:iconmoojoongsoo:
MooJoongSoo Featured By Owner Jun 17, 2015  Hobbyist Digital Artist
i need information about joints! TToTT
Reply
:iconmisstygerda:
misstygerda Featured By Owner Feb 15, 2015  Hobbyist General Artist
thank you ithelps a lot
Reply
:iconsakuraiyuuki:
SakuraiYuuki Featured By Owner Edited Feb 8, 2015  Hobbyist Traditional Artist
Body A : phy_Rear1      Body B : (- whre is the phy2??? It only show me the phy_Rear1, whre is phy Rear2!!!) Lovely Shoujo (Shocked) [V3] Lovely Shoujo (Shocked) [V3] 

It for cat ear, wat should i do.. kaomoji set 2 14/67 kaomoji set 2 14/67 
Reply
:iconxxhatsunemikuv2xx:
XxHatsuneMikuV2xX Featured By Owner Jan 12, 2015  Hobbyist Digital Artist
Thank you <3
Reply
:iconpoptart2belinda:
Poptart2Belinda Featured By Owner Edited Dec 22, 2014  Hobbyist Digital Artist
for those having a hard time finding the part where you go edit > bone > create physic/joint in PMX editor because of all the darn japanese tat you cant read, go to edit (E), then to bone (B), and then when it gives you the drop list with aaall the confusing extra things PMD doesnt have, look for (P) and (J). pretty much in the same locations as in PMD is turns out x'D herp derp even i derped and couldnt find it until i tested those ones out and found out that those were the right ones all along :'D
Reply
:iconai-sparklez:
AI-Sparklez Featured By Owner Nov 15, 2014  Hobbyist Filmographer
Oh my good god... :O_o:

It's all coming together now.

Thank you so much for the tutorial! :D

Now to change the physics in my two demon models so that MMD can stop crashing. ^^;
Reply
:icontiramisu-time:
tiramisu-time Featured By Owner Aug 19, 2014  Hobbyist
Wow, this is the most indepth physics tutorial I've seen! Thank youuuu!! :happybounce: 
Reply
:iconclosedfantasy:
ClosedFantasy Featured By Owner Aug 3, 2014  Hobbyist General Artist
Thank you for this! Heart :happybounce:  It really explained the group thing to me since I didn't really get the other tutorials! Faved. ;3Hug 
Reply
:iconlarxeas:
Larxeas Featured By Owner Jul 22, 2014  Student Traditional Artist
now im interested to try this XD
Reply
:iconrenarddesombres:
RenardDesOmbres Featured By Owner Jul 19, 2014  Hobbyist General Artist
Do you know how to stop the clothes going through the model when she dances? I have one whose rigged but the clothes float through her...
Reply
:iconseychermanium:
Seychermanium Featured By Owner Jul 16, 2014
I'm trying to add physics... But everytime when I want to try the physics in MMD, the program crashes... 
Reply
:iconreimagineddreams:
ReimaginedDreams Featured By Owner Jun 27, 2014  Hobbyist Digital Artist
Thanks for this. I love using mmd, but I learn things so slowly that it hard to have fun in the way I want to. I want to get to were I can do my own models, but there just so much to learn to get them to work right. at least with this I'm a little closer. Thanks again
Reply
:iconaction528:
Action528 Featured By Owner Apr 2, 2014  Hobbyist Digital Artist
Can you help me import a character into PMD Editor? I convert it to .x with 3ds Max and then import it into PMD editor but nothing shows up.... Please, any help would be appreciated :)
Reply
:iconyamikagayaite:
YamiKagayaite Featured By Owner Jan 19, 2014  Hobbyist Digital Artist
I don't mean to spam, but let's say the model has no physics or joints. How do I add collision physics to the upper body? The attach a and b make no sense to me.
Reply
:iconyamikagayaite:
YamiKagayaite Featured By Owner Jan 19, 2014  Hobbyist Digital Artist
Oh, god. I can't figure this out... it doesn't make sense. I need to put on collision physics... and either way, the joint tab makes me sense. What if there aren't other physics?!
Reply
:iconsupersonic68:
SuperSonic68 Featured By Owner Dec 27, 2013
Fantastic tutorial! When I have a problem, I always find myself coming here eventually. However, one thing I never understood how to do is how to give certain objects with physics their own "weight." I don't mean "weighting" as it relates to rigging, however. I mean, how do I make a leather strip behave with more weight than, say, hair?

Hatsune Miku-13 (Wink and Heart) 
Reply
:iconstlotaku:
StlOtaku Featured By Owner Dec 19, 2013
Yay... Thank you very much.
Reply
:iconinside-our-mind:
inside-our-mind Featured By Owner Dec 14, 2013  Hobbyist Digital Artist
I followed all the steps, but the coattails I'm trying to make move smoothly are straight as a stick. What am I doing wrong?
Reply
:iconthewriterofall:
TheWriterOfAll Featured By Owner Oct 23, 2013  Hobbyist General Artist
How do you remove extra joints or bones?
Reply
:iconhoshiumi:
Hoshiumi Featured By Owner Sep 20, 2013  Hobbyist Filmographer
thanks, this helped on a problem i had on a model.
:iconcookieforyouplz:
Reply
:iconrazz-pixel:
Razz-Pixel Featured By Owner Aug 29, 2013  Hobbyist Digital Artist
I don't know if you'll update this ever again or if you already know this, but the last command when you are creating physics and joints in both the newest PMD/PMX editor the last option is actually a super easy way to make physics and joints on bones. Just select all the bones you want moving physics on and click it then go into the joints and connect the first one to the head and maybe change the group colour and it's done. It takes away having to manually make physics then making joints and connecting them to said physics.
Reply
:iconphantomphan14:
PhantomPhan14 Featured By Owner Aug 14, 2013  Hobbyist General Artist
Oh, I apologize. I should have looked harder at them. I had double physics occupying the same location. No wonder they were acting weird. ^^;

But again, very helpful tutorial. I'm saving it for the next time I muck around with physics.
Reply
:iconphantomphan14:
PhantomPhan14 Featured By Owner Aug 14, 2013  Hobbyist General Artist
Your tutorial is very helpful but doesn't seem to cover a problem I am having. I changed some physical physics in a coat to static ones and yet they still move. Some physics in the coat started as static and those don't move at all. It's only the ones that I changed to static that still act physical. The physics tab says they are static - group 1, just like the others, but strangely their outline is orange instead of green.
Reply
:iconvotakugurl:
Votakugurl Featured By Owner Aug 12, 2013
How do you fix this: On MMD, I selected all the bones, but when I move the model around, the skirt stays where it is
Reply
:iconemiria-kun:
Emiria-kun Featured By Owner Aug 24, 2013
You should select all of the vertices as well.
Reply
:iconvotakugurl:
Votakugurl Featured By Owner Aug 24, 2013
its ok I fixed it
Reply
:iconemiria-kun:
Emiria-kun Featured By Owner Aug 24, 2013
Okay :3
Reply
:icondoremi391:
Doremi391 Featured By Owner Aug 10, 2013  Hobbyist Digital Artist
Ths green one page 22 is "Create Physical physics with joins". c:
Reply
:iconnecko-girl-nya:
Necko-Girl-Nya Featured By Owner Aug 1, 2013  Hobbyist General Artist
excuse me, this tutorial is being a bit confusing, could you explain possibly how to 
JUST MAKE A PHYSICS TO GO TO AN BONE THAT ALREADY EXISTS?
I am using a base that the modeler has deleted the eye physics. 
How would I be fixing that?
Reply
:iconitz-starring-role:
iTz-Starring-Role Featured By Owner Jul 31, 2013
Thanks^^
Reply
:iconfuncupcake:
FunCupcake Featured By Owner Jul 19, 2013  Hobbyist Digital Artist
Can anyone help me? I got PMX editor today and I got it open, but I have no clue how to open a model in PMXE.
Reply
:iconfuncupcake:
FunCupcake Featured By Owner Jul 19, 2013  Hobbyist Digital Artist
I mean I can't open anything. I can only open the save, save as, and the new tabs.
Reply
:iconhiikuhiirochan:
HiikuHiiroChan Featured By Owner Jul 7, 2013
THANK YOU! you helping me a lot! XD
Reply
:iconsparkysama:
SparkySama Featured By Owner Jul 7, 2013  Hobbyist General Artist
Wow! What a great tutorial!
Reply
:icongrapeyouinthemouth:
GrapeYouInTheMouth Featured By Owner Jun 24, 2013
Thank you so much! I love you!
Reply
:iconhells-maid:
Hells-Maid Featured By Owner Apr 26, 2013  Hobbyist Digital Artist
okay i still dont understand how to add or delete that may be because i have pmx so all of it is korean/chinese/japanese ...:/
this did help a bit on the whole how to show them but after that you lost me fully... :I
Reply
:iconcrystallyna:
Crystallyna Featured By Owner Apr 9, 2013  Hobbyist Artist
Haah, thank you so much for this~
I can now add physics back to my models after I mess them up and have to delete them~ :XD:
Reply
:iconryukotezuka:
ryukotezuka Featured By Owner Mar 15, 2013
hi, um... i need some help... so i found this luka base, but she had no clothes, so a decided to take kio luka's cloths off kio luka and put them on the luka base, but when i think im done editing the luka base, and try her out on mmd, her skirt goes mongalated, and its lik her clothes are only attached to the luka base by the centre bone, and everything is lke stiff....can you tell me what your think is wrong? thank you so much. your tutorial was very helpful for my other models btw
Reply
:iconeycsnow:
eycsnow Featured By Owner Jan 14, 2013  Hobbyist General Artist
Is there a way to edit .pmx physics in MMD? It's handy for last minute changes, so I'd love to know... ^w^
Reply
:iconkochmann799:
kochmann799 Featured By Owner Jan 11, 2013  Hobbyist Digital Artist
2nd joint option actually adds joints and physics at once ;)
Reply
:iconazngirllh:
azngirlLH Featured By Owner Jan 4, 2013
Very excellent tutorial, thank you so much for creating this.
Reply
:iconkurochi-aka-chan:
Kurochi-Aka-Chan Featured By Owner Dec 29, 2012
Thank you a lot!! Now I understand how to make it! :D
Reply
:iconaruoraokami:
AruoraOkami Featured By Owner Dec 22, 2012  Hobbyist General Artist
I'm just wonderin' but where is the resource to get PMDeditor? I'm a bit lost and can't find a reliable scource.Sorry if you stated the answer already.
Reply
:iconemeraldtahwolf:
EmeraldTahWolf Featured By Owner Dec 8, 2012  Hobbyist General Artist
I have a question. I have extended a dress and when I use the model in MMD her dress floats up and all over the place. There is nothing there on the bottom part of dress (the part I extended) So im confused on how I make a bone or a joint. There is nothing to click to move bottom part of dress. I have no idea what to do >_< Here is link: [link]
Reply
:iconoceanr1:
OceanR1 Featured By Owner Dec 2, 2012
thanks this helps I'm new to PMD Editor, I can only do basic things and I have models I'm trying to rig and fix.
Reply
:iconmmdyesbutterfly:
mmdyesbutterfly Featured By Owner Dec 2, 2012
No problem~ I'm glad its helped you~ :) I hate rigging. Apparently its easier than making physics but...I find making physics easier to be honest.

But I do also have a tutorial on rigging in my gallery as well if it will help you; [link] . Its kinda basic in some areas but it might help?
Reply
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