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12th August 2012
Updated tutorial with information on the command windows in PMX; where to find the create physics and joints command and included a quick run down of the tabs in PMX as well.
I hope to be able to get better at using PMX Editor so I can try and do a tutorial where it focuses more on the PMX version of the editor. However, much of the process is the same. PMX users just have the advantage of being able to select the option of making "Static Physics" and/or "Physical Physics" without the need of changing it in the Physics Tab.
I hope that this will help more people, and thank you to the ones who have downloaded and viewed this tutorial. I am glad that it was helpful to you (if it was which I hope it was).
14th July 2012
Fixed and corrected title.
Updated Contents Page, now has page numbers.
Added a section on the differences between Static Physics and Physical Physics.
I decided to make a Physics and Joints tutorial - which focuses more on the joint side due to the fact that many people seem to struggle with them. I actually started this last weekend and just finished it today.
I hope that this is useful to at least someone ^^ . I may add and revamp a few parts later on.
This is also my first tutorial for PMDeditor so....it might be a little bit iffy in places. However, it does require basic knowlege of PMDeditor's controls and where things are. Sorry if it gets a bit wordy. I...kinda had a lot on my mind last week. Hope that this category is okay.
You can download the PDF file over there it should be under add to faves------->
And here is a download to both Miku's model files showing the joints and physics process, along with the pictures used in this tutorial - in case you can't see them; [link]
Oh and until Isay otherwise, my name will always be Butterfly/yesbutterfly. If it says anything else, its a lie. My real name is Gladys. 8|
MikuMikuDance 7.39 and PMDeditor Limited English Version 2
Texture used in preview image is from here; [link]
Credits go to 3DCG, ETO, ~MMDFakewings18, *HousekineMinto and :Amiamy111:, whose parts that I used in this tutorial. And also to Animasa for their default model which is also used for most of this tutorial.
PMX Tutorial -> .PMX to .PMD
PMDeditor Tutorial - Tricking 3DCG Bones
Reading Gibberish Read Me files
It's all coming together now.
Thank you so much for the tutorial!
Now to change the physics in my two demon models so that MMD can stop crashing.
this did help a bit on the whole how to show them but after that you lost me fully... :I
I can now add physics back to my models after I mess them up and have to delete them~
If anyone asks me to explain physics, I'll just link them here.
It would've been nice if you did know about the numbers that control how the physics move, because those are the only parts I'm not completely sure of. :P